Given the heads of two singly linked-lists headA
and headB
, return the node at which the two lists intersect. If the two linked lists have no intersection at all, return null
.
For example, the following two linked lists begin to intersect at node c1
:

The test cases are generated such that there are no cycles anywhere in the entire linked structure.
Note that the linked lists must retain their original structure after the function returns.
Custom Judge:
The inputs to the judge are given as follows (your program is not given these inputs):
intersectVal
- The value of the node where the intersection occurs. This is0
if there is no intersected node.listA
- The first linked list.listB
- The second linked list.skipA
- The number of nodes to skip ahead inlistA
(starting from the head) to get to the intersected node.skipB
- The number of nodes to skip ahead inlistB
(starting from the head) to get to the intersected node.
The judge will then create the linked structure based on these inputs and pass the two heads, headA
and headB
to your program. If you correctly return the intersected node, then your solution will be accepted.
Example 1:

Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,6,1,8,4,5], skipA = 2, skipB = 3 Output: Intersected at '8' Explanation: The intersected node's value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,6,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B. - Note that the intersected node's value is not 1 because the nodes with value 1 in A and B (2nd node in A and 3rd node in B) are different node references. In other words, they point to two different locations in memory, while the nodes with value 8 in A and B (3rd node in A and 4th node in B) point to the same location in memory.
Example 2:

Input: intersectVal = 2, listA = [1,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1 Output: Intersected at '2' Explanation: The intersected node's value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [1,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.
Example 3:

Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2 Output: No intersection Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values. Explanation: The two lists do not intersect, so return null.
Constraints:
- The number of nodes of
listA
is in them
. - The number of nodes of
listB
is in then
. 1 <= m, n <= 3 * 104
1 <= Node.val <= 105
0 <= skipA <= m
0 <= skipB <= n
intersectVal
is0
iflistA
andlistB
do not intersect.intersectVal == listA[skipA] == listB[skipB]
iflistA
andlistB
intersect.
Follow up: Could you write a solution that runs in
O(m + n)
time and use only O(1)
memory?class Solution { public: ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) { int n1 = getLength(headA); int n2 = getLength(headB); if(n1-n2>0){ for(int i =0;i<n1-n2;++i){ headA = headA->next; } }else{ for(int i =0;i<n2-n1;++i){ headB = headB->next; } } while(headA != headB){ headA = headA->next; headB = headB->next; } return headA; } private: int getLength(ListNode *head){ int res = 0; while(head){ head=head->next; res++; } return res; } };
********************round 2 ********two pointer *****
Two Pointersclass Solution { public: ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) { ListNode *curA = headA; ListNode *curB = headB; if (!headA || !headB) return NULL; while (curA != curB) { curA = curA? curA->next:headB; curB = curB? curB->next:headA; } return curA; } };
- Maintain two pointers and initialized at the head of A and B, respectively. Then let them both traverse through the lists, one node at a time.
- When reaches the end of a list, then redirect it to the head of B (yes, B, that's right.); similarly when reaches the end of a list, redirect it the head of A.
- If at any point meets , then / is the intersection node.
- To see why the above trick would work, consider the following two lists: A = {1,3,5,7,9,11} and B = {2,4,9,11}, which are intersected at node '9'. Since B.length (=4) < A.length (=6), would reach the end of the merged list first, because traverses exactly 2 nodes less than does. By redirecting to head A, and to head B, we now ask to travel exactly 2 more nodes than would. So in the second iteration, they are guaranteed to reach the intersection node at the same time.
- If two lists have intersection, then their last nodes must be the same one. So when / reaches the end of a list, record the last element of A/B respectively. If the two last elements are not the same one, then the two lists have no intersections.
- Time complexity : .
- Space complexity : .
Mistakes:
while(head){
这里 一开始写成了 !head
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